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Pitch :

 

In the worlds of men, immortality begins to become commonplace after the discovery of the fountain of youth. Death doesn't appreciate its powerlessness and takes revenge on men by sending them to the underworld one after the other.

So you decide to go to the bowels of this world before the men disappear. Their goal is simple, to prevent Death from achieving his goal and save as many humans as possible.

You must defeat the new inhabitants of the underworld to send them back to the human world. Cross the dungeons to force Death to show up and confront him to stop his actions. Your equipment will be a major asset to avoid succumbing to the fighting, so prepare yourself accordingly before you cross swords.

Context :

Anima's Saviors is a puzzle / rogue-like game on mobile, it is my end of year game at IIM made over a period of 1 Month. Our team was composed of 3 Game Designers, 3 Game programmers and 1 Game Artist.

Trailer : 

My work :

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